How can a Static member function know all instances?

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  • SJ

    How can a Static member function know all instances?

    Hi:
    I have a class which has a static member function. The function
    implements something common to all instances.
    How can the static member function know all of the (Get access to the
    instances' handles) instances?

    Thanks in advance for any help
  • Jeff Schwab

    #2
    Re: How can a Static member function know all instances?

    SJ wrote:
    [color=blue]
    > I have a class which has a static member function. The function
    > implements something common to all instances.
    > How can the static member function know all of the (Get access to the
    > instances' handles) instances?[/color]

    In the constructor of your class, have each instance register itself in
    a static table.

    Comment

    • Victor Bazarov

      #3
      Re: How can a Static member function know all instances?

      SJ wrote:[color=blue]
      > I have a class which has a static member function. The function
      > implements something common to all instances.
      > How can the static member function know all of the (Get access to the
      > instances' handles) instances?[/color]

      The usual implementation is a container of instance pointers as a static
      data member of a class. Make sure you add to that list in every
      constructor (thus you will have to re-implement all implicit ones), and
      remove from that list in the destructor.

      V

      Comment

      • John Harrison

        #4
        Re: How can a Static member function know all instances?


        "SJ" <npeasy@hotmail .com> wrote in message
        news:81bdc69b.0 405200739.3e497 74c@posting.goo gle.com...[color=blue]
        > Hi:
        > I have a class which has a static member function. The function
        > implements something common to all instances.
        > How can the static member function know all of the (Get access to the
        > instances' handles) instances?
        >
        > Thanks in advance for any help[/color]

        Something like this?

        class X
        {
        X() { instances.inser t(this); }
        X(const X& rhs) { instances.inser t(this); ... }
        // all other ctors similarly

        ~X() { instances.erase (this); }

        static std::set<X*> instances;
        static void some_func()
        {
        for (std::set<X*>:: const_iterator i = instance.begin( ); i !=
        instances.end() ; ++i)
        {
        X* inst = *i;
        // do something with inst
        }
        }
        };

        A hash table would probably be a better structure than a std::set.

        One issue that occurs to me is that the compiler is allowed to optimise away
        a copy constructor even if that copy constructor has a side effect. Not sure
        if that is an issue here since I can't recall the circumstances in which
        this is allowed to happen.

        john


        Comment

        • Howard

          #5
          Re: How can a Static member function know all instances?


          "SJ" <npeasy@hotmail .com> wrote in message
          news:81bdc69b.0 405200739.3e497 74c@posting.goo gle.com...[color=blue]
          > Hi:
          > I have a class which has a static member function. The function
          > implements something common to all instances.
          > How can the static member function know all of the (Get access to the
          > instances' handles) instances?
          >
          > Thanks in advance for any help[/color]

          It can't. Not directly, anyway. Static member functions can only access
          static member data.

          If you're doing something common to all instances, then that should probably
          be done by manipulating static member data. Static member data is located
          in one place only, not in every instance of the class, so there should be no
          need to gain access to all existing instances. They all share the same
          static data.

          If what you're doing is manipulating some common data value, upon which
          individual instances then make *other* calculations (to their own,
          non-static, member data), then one solution is to use accessor functions in
          the class for the non-static member data. Then, when you ask for one of
          those calculated values, you can actually calculate it at that time from the
          static data that the static function previously changed.

          Or, if there is some reason that you *really* need to access all existing
          instances of a class from a static function, then you'll need to somehow
          register each instance with a container of some sort, and iterate through
          the container to access those instances.

          -Howard


          Comment

          • bartek

            #6
            Re: How can a Static member function know all instances?

            "John Harrison" <john_andronicu s@hotmail.com> wrote in
            news:2h42crF8q6 b2U1@uni-berlin.de:

            (...)
            [color=blue]
            > One issue that occurs to me is that the compiler is allowed to
            > optimise away a copy constructor even if that copy constructor has a
            > side effect. Not sure if that is an issue here since I can't recall
            > the circumstances in which this is allowed to happen.[/color]

            In case of direct RVO probably.
            Shouldn't be a problem whatsoever, should it?

            --
            :: bartekd [at] o2 [dot] pl

            Comment

            • Victor Bazarov

              #7
              Re: How can a Static member function know all instances?

              John Harrison wrote:[color=blue]
              > [...]
              > One issue that occurs to me is that the compiler is allowed to optimise away
              > a copy constructor even if that copy constructor has a side effect. Not sure
              > if that is an issue here since I can't recall the circumstances in which
              > this is allowed to happen.[/color]

              Mostly it's for return value optimization and pass-by-value optimization,
              I believe.

              V

              Comment

              • David Harmon

                #8
                Re: How can a Static member function know all instances?

                On Thu, 20 May 2004 16:53:13 +0100 in comp.lang.c++, "John Harrison"
                <john_andronicu s@hotmail.com> wrote,[color=blue]
                >One issue that occurs to me is that the compiler is allowed to optimise away
                >a copy constructor even if that copy constructor has a side effect. Not sure
                >if that is an issue here since I can't recall the circumstances in which
                >this is allowed to happen.[/color]

                The compiler is allowed to optimize away the creation of a temporary
                value, even if that implies eliminating a constructor call with a side
                effect. But, if the compiler finds it necessary to create the object,
                then the constructor must be called. Works fine for the purpose of
                registering all the objects created.

                Comment

                • Dave Townsend

                  #9
                  Re: How can a Static member function know all instances?


                  Speaking RVO , in this situation, there would be the elimination of a
                  destructor call too,
                  so the net effect is none.

                  "bartek" <spam.will.eat. itself@o2.pl> wrote in message
                  news:Xns94EFBFC B21B44bartekdqw ertyuiopo2p@153 .19.251.200...[color=blue]
                  > "John Harrison" <john_andronicu s@hotmail.com> wrote in
                  > news:2h42crF8q6 b2U1@uni-berlin.de:
                  >
                  > (...)
                  >[color=green]
                  > > One issue that occurs to me is that the compiler is allowed to
                  > > optimise away a copy constructor even if that copy constructor has a
                  > > side effect. Not sure if that is an issue here since I can't recall
                  > > the circumstances in which this is allowed to happen.[/color]
                  >
                  > In case of direct RVO probably.
                  > Shouldn't be a problem whatsoever, should it?
                  >
                  > --
                  > :: bartekd [at] o2 [dot] pl
                  >[/color]


                  Comment

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