Code:
protected override void OnKeyDown(KeyEventArgs e)
{
if (e.KeyCode == Keys.Up)
paddleY = paddleY - 15;
else if (e.KeyCode == Keys.Down)
paddleY = paddleY + 15;
else if (e.KeyCode == Keys.W)
paddleY2 = paddleY2 - 15;
else if (e.KeyCode == Keys.S)
paddleY2 = paddleY2 + 15;
Invalidate();
base.OnKeyDown(e);
}
Comment