Hello there,
I would like to create N x M colour map, pixel at location(a,b) would be of certain colour based on certain range of values of double/integer filters. The trick is that it would have like 70*50 pixels that would change their colors very fast (depending on those double filters). I implemented it as a bitmap.
Is it efficient? Are there any better implementations ?
I would like to create N x M colour map, pixel at location(a,b) would be of certain colour based on certain range of values of double/integer filters. The trick is that it would have like 70*50 pixels that would change their colors very fast (depending on those double filters). I implemented it as a bitmap.
Code:
for loop i { for loop j { myColorMap.SetPixel(i, j, Color); } }
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