I'm writing turn based logic game, and transparency doesn't seen to work right:
screenshot
Person model is .GIF in picturebox, buildings are .GIF in pictureboxes, mainform background is .bmp file.
Model picbox and building picboxes both have
...set.
How do I get this working as it should be?
screenshot
Person model is .GIF in picturebox, buildings are .GIF in pictureboxes, mainform background is .bmp file.
Model picbox and building picboxes both have
Code:
.BackColor = System.Drawing.Color.Transparent;
How do I get this working as it should be?
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