I'm trying to read raw audio input say from a guitar or keyboard from my line in port on my sound card, to read the data and analyze what notes are being played.
How do I even begin to do this?
Some people have mentioned using DirectSound, which I'm currently investigating (installing right now) but I just wanted to see if anyone else has recommendations ?
NOTE: Though I posted this is C#...I'm open to any language really...its just that I expect the Dirext X (which has DirectSound...I think) and I'm also open to using any OS.
How do I even begin to do this?
Some people have mentioned using DirectSound, which I'm currently investigating (installing right now) but I just wanted to see if anyone else has recommendations ?
NOTE: Though I posted this is C#...I'm open to any language really...its just that I expect the Dirext X (which has DirectSound...I think) and I'm also open to using any OS.
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