I create the timer like this:
StreamingTimer = new System.Timers.T imer();
StreamingTimer. Elapsed += new
System.Timers.E lapsedEventHand ler(StreamingPr oc);
StreamingTimer. Interval = 1000;
StreamingTimer. Enabled = true;
StreamingTimer. Start();
To dispose of the timer, I did this:
StreamingTimer. Elapsed -= new
System.Timers.E lapsedEventHand ler(StreamingPr oc);
StreamingTimer. Dispose();
Is that the correct way to close (dispose) a System.Timers.T imer?
Do I have to deal with closing any thread in relation to the
System.Timers.T imer?
Thanks,
Bob
StreamingTimer = new System.Timers.T imer();
StreamingTimer. Elapsed += new
System.Timers.E lapsedEventHand ler(StreamingPr oc);
StreamingTimer. Interval = 1000;
StreamingTimer. Enabled = true;
StreamingTimer. Start();
To dispose of the timer, I did this:
StreamingTimer. Elapsed -= new
System.Timers.E lapsedEventHand ler(StreamingPr oc);
StreamingTimer. Dispose();
Is that the correct way to close (dispose) a System.Timers.T imer?
Do I have to deal with closing any thread in relation to the
System.Timers.T imer?
Thanks,
Bob
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