Greetings...
I'm on OnPaint Event of a form some rectangles on the screen
I used the scroll move them from left to right and vice versa, what I do is
OnScroll Event this.Invalidate ()....
If I have a 1024*768 resolution it's everything fine.... but if it is bigger
like 1280*1024... it is no more a fluid moviment... and it's slower to
refresh....
There is anyway to avoid that....
I've already tried to define a Rectangle on the invalidate to only redraw
that section of the screen but without any success......
And desesperate with this!
Thanks in Advance
I'm on OnPaint Event of a form some rectangles on the screen
I used the scroll move them from left to right and vice versa, what I do is
OnScroll Event this.Invalidate ()....
If I have a 1024*768 resolution it's everything fine.... but if it is bigger
like 1280*1024... it is no more a fluid moviment... and it's slower to
refresh....
There is anyway to avoid that....
I've already tried to define a Rectangle on the invalidate to only redraw
that section of the screen but without any success......
And desesperate with this!
Thanks in Advance