Hi,
I'm needing to update an xml file by inserting a new node. First I need to
load the xml into a XmlDocument from file.
In the first run, the file won't exist and I will have to create a new
XmlDocument. What is the best way to do this ?
I'm thinking just catching an exception and building a new doc isn't the
best way of doing this.
If i check to see if the file exists, this is not neccessarily the best way
since the file might be corrupt. I can program this, but I'm asking for
advice on the best way of doing this. Can anyone advise me?
public void savePlayer()
{
XmlDocument xmldoc = new XmlDocument();
XmlNode members;
try
{
StreamReader xmlfile = new StreamReader("m embers.xml");
xmldoc.Load(xml file);
xmlfile.Close() ;
//get the members node
members = xmldoc.Document Element;
}
catch
{
//the file doesn't exist so we must create a new document
//let's add the XML declaration section
XmlNode xmlnode=xmldoc. CreateNode(XmlN odeType.XmlDecl aration,"","");
xmldoc.AppendCh ild(xmlnode);
//let's add the node element
members = xmldoc.CreateEl ement("members" );
xmldoc.AppendCh ild(members);
}
XmlNode member = xmldoc.CreateEl ement("member") ;
//the display name
XmlElement displayname = xmldoc.CreateEl ement("displayn ame");
XmlText displayname_val ue = xmldoc.CreateTe xtNode("value") ;
displayname.App endChild(displa yname_value);
member.AppendCh ild(displayname ); //add the username to the player
members.AppendC hild(player);
xmldoc.Save("me mbers.xml");
}
I'm needing to update an xml file by inserting a new node. First I need to
load the xml into a XmlDocument from file.
In the first run, the file won't exist and I will have to create a new
XmlDocument. What is the best way to do this ?
I'm thinking just catching an exception and building a new doc isn't the
best way of doing this.
If i check to see if the file exists, this is not neccessarily the best way
since the file might be corrupt. I can program this, but I'm asking for
advice on the best way of doing this. Can anyone advise me?
public void savePlayer()
{
XmlDocument xmldoc = new XmlDocument();
XmlNode members;
try
{
StreamReader xmlfile = new StreamReader("m embers.xml");
xmldoc.Load(xml file);
xmlfile.Close() ;
//get the members node
members = xmldoc.Document Element;
}
catch
{
//the file doesn't exist so we must create a new document
//let's add the XML declaration section
XmlNode xmlnode=xmldoc. CreateNode(XmlN odeType.XmlDecl aration,"","");
xmldoc.AppendCh ild(xmlnode);
//let's add the node element
members = xmldoc.CreateEl ement("members" );
xmldoc.AppendCh ild(members);
}
XmlNode member = xmldoc.CreateEl ement("member") ;
//the display name
XmlElement displayname = xmldoc.CreateEl ement("displayn ame");
XmlText displayname_val ue = xmldoc.CreateTe xtNode("value") ;
displayname.App endChild(displa yname_value);
member.AppendCh ild(displayname ); //add the username to the player
members.AppendC hild(player);
xmldoc.Save("me mbers.xml");
}
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