Instead of using the winsock libraries, use the classes in the
System.Net.Sock ets namespace, as they wrap access to the sockets layer. If
you need to access advanced functionality on a socket, you can get the
handle to the socket through the Handle property and then pass that to API
functions that you call through the P/Invoke layer.
I am wanting to make a game I saw net, therefore I need, if somebody will
have an example.
'[] WiRaN
"I R BABOON" <jabailo@earthl ink.net> escreveu na mensagem
news:a8f1f66576 78e91a24945d314 261f720@news.te ranews.com...[color=blue]
> I% SAY :::
>[color=green]
> > one ever use winsock?
> > example???????
> >
> > '[] WiRaN[/color]
>
> I've used tcp sockets in .net
>
> what are you after ?
>
>[/color]
"Nicholas Paldino [.NET/C# MVP]" <mvp@spam.guard .caspershouse.c om> escreveu
na mensagem news:OYpYQj0lDH A.988@TK2MSFTNG P10.phx.gbl...[color=blue]
> WiRaN,
>
> Instead of using the winsock libraries, use the classes in the
> System.Net.Sock ets namespace, as they wrap access to the sockets layer.[/color]
If[color=blue]
> you need to access advanced functionality on a socket, you can get the
> handle to the socket through the Handle property and then pass that to API
> functions that you call through the P/Invoke layer.
>
> Hope this helps.
>
>
> --
> - Nicholas Paldino [.NET/C# MVP]
> - mvp@spam.guard. caspershouse.co m
>
> "'[] WiRaN" <h@d.c> wrote in message
> news:ONPGIP0lDH A.1408@TK2MSFTN GP11.phx.gbl...[color=green]
> > one ever use winsock?
> > example???????
> >
> > '[] WiRaN
> >
> >[/color]
>
>[/color]
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