Code:
canvas_List = [Cone_Canvas, CubeCanvas]
class MainWindow(wx.Frame):
def __init__(self,
canvas_List = [Cone_Canvas, CubeCanvas]
class MainWindow(wx.Frame):
def __init__(self,
from OpenGL.GLUT import *
from OpenGL.GLU import *
from OpenGL.GL import *
from wx.glcanvas import GLCanvas
import wx
class myGLCanvas(GLCanvas):
def __init__(self, *args, **kwargs):
import wx
import
import wx
import wx.lib.mixins.listctrl as listmix
from wx.lib.agw import ultimatelistctrl as ULC
APPNAME='Sortable Ultimate List Ctrl'
APPVERSION='1.0'
MAIN_WIDTH=300
MAIN_HEIGHT=300
musicdata = {
0 : ("Bad
self.run_button=wx.Button(self.panel,ID_RUN_BUTTON,label='Install') self.Bind(wx.EVT_BUTTON, self.OnRun,id=ID_RUN_BUTTON)
import wx,os
class Frame(wx.Frame):
def __init__(self, parent, id, title):
wx.Frame.__init__(self, parent, id, title, size=(100, 100),style=wx.MINIMIZE_BOX | wx.SYSTEM_MENU | wx.CAPTION
#Boa:Frame:Frame1
import wx
import Frame2
import Frame3
def create(parent):
return Frame1(parent)
[wxID_FRAME1, wxID_FRAME1BUTTON1, wxID_FRAME1BUTTON2, wxID_FRAME1PANEL1,
] = [wx.NewId() for _init_ctrls in range(4)]
class Frame1(wx.Frame):