Please take a look at the simple code segment below and advise me what is
wrong.
According to the help and examples I've seen it should work unless I
misunderstand
something.
The problem is that UdpClient.Recei ve method always throws following
exception, even though
I verified that message was successfuly received by devices and responses
were sent back:
System.Net.Sock ets.SocketExcep tion:...
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Can't make UdpClient object send and receive broadcast messages
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udp broadcast throughput difference: udpclient vs socket
Hi
The project I'm currently working on involves sending large UDP broadcasts.
As the .NET framework already provides an easy facility for sending and
receiving UDP packets I thought it was a good idea to use UdpClient rather
than sockets directly. A few weeks back I ended up rewriting the receiver
part to use sockets directly because I had to manipulate some low level
socket properties, and those manipulations...