Hi,
I'am developing some application and since I want to create first public release, I am trying to include all resource files (bmps, dlls and so on) into EXE.
The problem is that I have one *.hlsl shader file whitch compiles always on app build. I've tried to put this *.hlsl file into "Resource Files" folder in project, then F5 (build, release, start app), and then I copied just an *.exe file to other directory,...