Hi, I'm running out of memory storing a large float array. One
acceptable workaround would be to reduce the float precision by
switching from the default, which is 4 bytes long, to a smaller one -
say, 2 bytes.
I'm using MSVC++ 6.0 and don't see any way to do this. Perhaps MS does
not provide a 2 byte float...? Appreciate your advice. Thanks :)
acceptable workaround would be to reduce the float precision by
switching from the default, which is 4 bytes long, to a smaller one -
say, 2 bytes.
I'm using MSVC++ 6.0 and don't see any way to do this. Perhaps MS does
not provide a 2 byte float...? Appreciate your advice. Thanks :)
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