so far i got this...
but the shapes that i created i need to be able to click and dragg and move around with the mouse..help!!!!
and also some where here i need to draw and equal sided triangle
IN PANEL
import java.awt.*;
import java.awt.Color;
import java.awt.Graphi cs;
import java.awt.Graphi cs2D;
import java.awt.event. MouseEvent;
import javax.swing.JPa nel;
import java.awt.event. MouseListener;
import java.awt.event. MouseMotionList ener;
import java.sql.Array;
import javax.swing.*;
public class Drawing extends JPanel
implements MouseListener, MouseMotionList ener {
int size = 60;
int x = 0;
int y = 0;
boolean dragging = false;
public Drawing() {
addMouseListene r(this);
addMouseMotionL istener(this);
}
/** Creates new form Drawing */
@Override public void paintComponent( Graphics g) {
super.paintComp onent(g);
Graphics2D g2d = (Graphics2D) g;
g2d.setColor(ne w Color(125, 167, 116));
g2d.fillOval(10 , 15, size, size);
g2d.setColor(ne w Color(42, 179, 231));
g2d.fillRect(13 0, 15, 90, size);
g2d.setColor(ne w Color(70, 67, 123));
g2d.fillRect(25 0, 15, 90, size);
if (dragging) {
g2d.setColor(ne w Color(255, 255, 255));
g2d.drawString( "Dragging",x,y) ;
}
}
/** This method is called from within the constructor to
* initialize the form.
* WARNING: Do NOT modify this code. The content of this method is
* always regenerated by the Form Editor.
*/
// <editor-fold defaultstate="c ollapsed" desc="Generated Code">
private void initComponents( ) {
javax.swing.Gro upLayout layout = new javax.swing.Gro upLayout(this);
this.setLayout( layout);
layout.setHoriz ontalGroup(
layout.createPa rallelGroup(jav ax.swing.GroupL ayout.Alignment .LEADING)
.addGap(0, 400, Short.MAX_VALUE )
);
layout.setVerti calGroup(
layout.createPa rallelGroup(jav ax.swing.GroupL ayout.Alignment .LEADING)
.addGap(0, 300, Short.MAX_VALUE )
);
}// </editor-fold>
public void mouseClicked(Mo useEvent e) {
size = size + 5;
this.repaint();
}
public void mousePressed(Mo useEvent e) {
this.setCursor( Cursor.getPrede finedCursor(Cur sor.MOVE_CURSOR ));
}
public void mouseReleased(M ouseEvent e) {
this.setCursor( Cursor.getPrede finedCursor(Cur sor.DEFAULT_CUR SOR));
dragging = false;
this.repaint();
}
public void mouseEntered(Mo useEvent e) {
}
public void mouseExited(Mou seEvent e) {
}
public void mouseDragged(Mo useEvent e) {
dragging = true;
x = e.getX();
y = e.getY();
this.repaint();
}
public void mouseMoved(Mous eEvent e) {
}
// Variables declaration - do not modify
// End of variables declaration
}
IN FRAME
import java.awt.*;
import javax.swing.JFr ame;
/**
*
* @author User
*/
public class Ass4Main {
public static void main(String[] args){
Drawing draw = new Drawing();
JFrame frame = new JFrame("Drawing ");
frame.setDefaul tCloseOperation (JFrame.EXIT_ON _CLOSE);
frame.add(draw) ;
frame.setSize(5 00,500);
frame.setLocati onRelativeTo(nu ll);
frame.setVisibl e(true);
}
}
but the shapes that i created i need to be able to click and dragg and move around with the mouse..help!!!!
and also some where here i need to draw and equal sided triangle
IN PANEL
import java.awt.*;
import java.awt.Color;
import java.awt.Graphi cs;
import java.awt.Graphi cs2D;
import java.awt.event. MouseEvent;
import javax.swing.JPa nel;
import java.awt.event. MouseListener;
import java.awt.event. MouseMotionList ener;
import java.sql.Array;
import javax.swing.*;
public class Drawing extends JPanel
implements MouseListener, MouseMotionList ener {
int size = 60;
int x = 0;
int y = 0;
boolean dragging = false;
public Drawing() {
addMouseListene r(this);
addMouseMotionL istener(this);
}
/** Creates new form Drawing */
@Override public void paintComponent( Graphics g) {
super.paintComp onent(g);
Graphics2D g2d = (Graphics2D) g;
g2d.setColor(ne w Color(125, 167, 116));
g2d.fillOval(10 , 15, size, size);
g2d.setColor(ne w Color(42, 179, 231));
g2d.fillRect(13 0, 15, 90, size);
g2d.setColor(ne w Color(70, 67, 123));
g2d.fillRect(25 0, 15, 90, size);
if (dragging) {
g2d.setColor(ne w Color(255, 255, 255));
g2d.drawString( "Dragging",x,y) ;
}
}
/** This method is called from within the constructor to
* initialize the form.
* WARNING: Do NOT modify this code. The content of this method is
* always regenerated by the Form Editor.
*/
// <editor-fold defaultstate="c ollapsed" desc="Generated Code">
private void initComponents( ) {
javax.swing.Gro upLayout layout = new javax.swing.Gro upLayout(this);
this.setLayout( layout);
layout.setHoriz ontalGroup(
layout.createPa rallelGroup(jav ax.swing.GroupL ayout.Alignment .LEADING)
.addGap(0, 400, Short.MAX_VALUE )
);
layout.setVerti calGroup(
layout.createPa rallelGroup(jav ax.swing.GroupL ayout.Alignment .LEADING)
.addGap(0, 300, Short.MAX_VALUE )
);
}// </editor-fold>
public void mouseClicked(Mo useEvent e) {
size = size + 5;
this.repaint();
}
public void mousePressed(Mo useEvent e) {
this.setCursor( Cursor.getPrede finedCursor(Cur sor.MOVE_CURSOR ));
}
public void mouseReleased(M ouseEvent e) {
this.setCursor( Cursor.getPrede finedCursor(Cur sor.DEFAULT_CUR SOR));
dragging = false;
this.repaint();
}
public void mouseEntered(Mo useEvent e) {
}
public void mouseExited(Mou seEvent e) {
}
public void mouseDragged(Mo useEvent e) {
dragging = true;
x = e.getX();
y = e.getY();
this.repaint();
}
public void mouseMoved(Mous eEvent e) {
}
// Variables declaration - do not modify
// End of variables declaration
}
IN FRAME
import java.awt.*;
import javax.swing.JFr ame;
/**
*
* @author User
*/
public class Ass4Main {
public static void main(String[] args){
Drawing draw = new Drawing();
JFrame frame = new JFrame("Drawing ");
frame.setDefaul tCloseOperation (JFrame.EXIT_ON _CLOSE);
frame.add(draw) ;
frame.setSize(5 00,500);
frame.setLocati onRelativeTo(nu ll);
frame.setVisibl e(true);
}
}
Comment