Java Game- Game can't find it's graphics jar file

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  • BlackHawke

    Java Game- Game can't find it's graphics jar file

    My name is Nick Soutter, I own a small game development company
    (www.aepoxgames.net) making our first game (www.andromedaonline.net) in
    java.



    I am writing because we are having a very serious problem, and I was hoping
    someone might have thoughts.



    Our game has 2 main programs- one is an updater, the other is the game
    client. The updater (AndromedaOnlin e.jar) checks for updates to the
    graphics, sound, client, and of course itself. After applying any updates,
    the updater runs the client (AndromedaClien t.jar) for people to play with.



    When players install this program on their systems with pre-existing
    versions of JAVA, it runs fine. When they try to install it after installing
    a fresh, new Java JRE, however, it fails.



    I am running Java 1.4.1_05 on my system. This runs fine. After some Alpha
    testers reported client problems, we brought up a test computer, installed a
    fresh Windows XP, installed Java 1.4.1_05 on the system, then installed the
    game. The updater ran fine, but the client failed to run. It threw null
    pointer exceptions when it tried to load the graphics from the graphics jar
    file (AndromedaGFX.j ar)



    Strange as this may sound, this problem SEEMS to only to occur on newly
    installed JRE's.



    The problem appears to be that the client is not reading graphics from the
    associated graphics jar. The updater is small, so we were able to include
    its graphics with the updater, instead of in a separate jar, which is
    probably why the updater works fine.



    If we take the bad Andromeda game folder, copy it to another computer with
    Java on it, the game works fine. But copy the folder back to the freshly
    installed computer, and it won't work.



    We suspected a classpath issue, but there's a classpath info in the client
    jar which should prevent this. Further, we've updated all the classpath
    information on the new installation, aswel as path, and JAVA_HOME
    environmental variables. None of it worked (it is interesting to note that
    classpath isn't set on the working machine, it gets that from the client
    manifest).



    We've had this problem reported on three windows machines and have been
    unable to fix it. On at least 5 machines it appears to runs fine. We haven't
    a clue what is causing this problem. It does not appear to be the game or
    the code, as copying the game folder from a "bad" machine to a "good" one
    allows the client within the folder to work.



    It's very strange, and ALL of us here are stumped. We go to beta soon, and
    obviously this is a serious problem. Again, as strange as it sounds, the
    only common thread is new installs of java where none existed. Install java
    on your machine (any 1.4.1 or higher), and the client can't load it's own
    graphics files (copy of client manifest below).



    If you'd like to see the basic files, they can be found at
    http://www.aepox.net/andromeda/Downl...omedaBasic.zip. This includes
    the updater and client, as well as the libraries. If you run the updater
    (AndromedaOnlin e.jar) it will attempt to download the graphics package
    (AndromedaGFX.j ar). If you want to download the entire package (graphics and
    everything) it's at




    Thank you for your time. Any thoughts as to the cause of this troublesome
    problem would be MUCH appreciated.



    Nick Soutter

    Aepox Games



    Manifest-Version: Version 1.0

    Specification-Title: Andromeda GameClient Classes

    Class-Path: lib/jmf.jar;Androme daGFX.jar;Andro medaSFX.jar;

    Main-Class: com.andromeda.g ameclient.PreGa meClient

    Implementation-Title: com.andromeda.g ameclient

    Specification-Vendor: Aepox Games

    Specification-Version: 1.0

    Implementation-Version: 40119

    Name: com/andromeda/gameclient

    Implementation-Vendor: Aepox Games


  • Phyrum Tea

    #2
    Re: Java Game- Game can't find it's graphics jar file

    BlackHawke wrote:
    [color=blue]
    > Class-Path: lib/jmf.jar;Androme daGFX.jar;Andro medaSFX.jar;
    >[/color]

    I don't know if it's a problem but your class-path does not meet the
    manifest specification for jar files.

    You may try to replace the semicolons with a space.



    Best regards

    Phyrum Tea
    --
    Firstname/Lastname: Phyrum Tea, me@tea.ch
    http://www.tea.ch/ - Crossword Puzzle Software

    Comment

    • BlackHawke

      #3
      Re: Java Game- Game can't find it's graphics jar file

      Ohhhhhhhh....

      You're right!!

      I gave it a shot, and unfortunately that didn't work.... I'd think that
      would have been it... Thank you for the suggestion though, nice catch!!!

      So unfortunately, despite fixing that problem, this still doesn't work... :(

      any other thoughts?

      Nick




      "Phyrum Tea" <me@tea.ch> wrote in message
      news:400e6fa1$1 _2@news.bluewin .ch...[color=blue]
      > BlackHawke wrote:
      >[color=green]
      > > Class-Path: lib/jmf.jar;Androme daGFX.jar;Andro medaSFX.jar;
      > >[/color]
      >
      > I don't know if it's a problem but your class-path does not meet the
      > manifest specification for jar files.
      >
      > You may try to replace the semicolons with a space.
      >
      > http://java.sun.com/j2se/1.3/docs/guide/jar/jar.html
      >
      > Best regards
      >
      > Phyrum Tea
      > --
      > Firstname/Lastname: Phyrum Tea, me@tea.ch
      > http://www.tea.ch/ - Crossword Puzzle Software[/color]


      Comment

      • BlackHawke

        #4
        Re: Java Game- Game can't find it's graphics jar file

        Ohhhhhhhh....

        You're right!!

        I gave it a shot, and unfortunately that didn't work.... I'd think that
        would have been it... Thank you for the suggestion though, nice catch!!!

        So unfortunately, despite fixing that problem, this still doesn't work... :(

        any other thoughts?

        Nick




        "Phyrum Tea" <me@tea.ch> wrote in message
        news:400e6fa1$1 _2@news.bluewin .ch...[color=blue]
        > BlackHawke wrote:
        >[color=green]
        > > Class-Path: lib/jmf.jar;Androme daGFX.jar;Andro medaSFX.jar;
        > >[/color]
        >
        > I don't know if it's a problem but your class-path does not meet the
        > manifest specification for jar files.
        >
        > You may try to replace the semicolons with a space.
        >
        > http://java.sun.com/j2se/1.3/docs/guide/jar/jar.html
        >
        > Best regards
        >
        > Phyrum Tea
        > --
        > Firstname/Lastname: Phyrum Tea, me@tea.ch
        > http://www.tea.ch/ - Crossword Puzzle Software[/color]


        Comment

        • Jim Sculley

          #5
          Re: Java Game- Game can't find it's graphics jar file

          BlackHawke wrote:[color=blue]
          > Ohhhhhhhh....
          >
          > You're right!!
          >
          > I gave it a shot, and unfortunately that didn't work.... I'd think that
          > would have been it... Thank you for the suggestion though, nice catch!!!
          >
          > So unfortunately, despite fixing that problem, this still doesn't work... :(
          >
          > any other thoughts?[/color]

          Have you done any bare bones testing? Make the snallest working piece
          of code that uses the same mechanisms to load graphics and see if the
          problem persists. Keep things as close to real as possible. In other
          words, keep graphics file names the same, keep overall directory
          structures the same, and so on. If after this the problem goes away,
          you can be fairly certain there is something in your code that is
          causing the problem.[color=blue]
          >
          > Nick
          >
          >
          >
          >
          > "Phyrum Tea" <me@tea.ch> wrote in message
          > news:400e6fa1$1 _2@news.bluewin .ch...
          >[color=green]
          >>BlackHawke wrote:
          >>
          >>[color=darkred]
          >>>Class-Path: lib/jmf.jar;Androme daGFX.jar;Andro medaSFX.jar;
          >>>[/color]
          >>
          >>I don't know if it's a problem but your class-path does not meet the
          >>manifest specification for jar files.
          >>
          >>You may try to replace the semicolons with a space.
          >>
          >>http://java.sun.com/j2se/1.3/docs/guide/jar/jar.html
          >>
          >>Best regards
          >>
          >>Phyrum Tea
          >>--
          >>Firstname/Lastname: Phyrum Tea, me@tea.ch
          >>http://www.tea.ch/ - Crossword Puzzle Software[/color]
          >
          >
          >[/color]

          Comment

          • Jim Sculley

            #6
            Re: Java Game- Game can't find it's graphics jar file

            BlackHawke wrote:[color=blue]
            > Ohhhhhhhh....
            >
            > You're right!!
            >
            > I gave it a shot, and unfortunately that didn't work.... I'd think that
            > would have been it... Thank you for the suggestion though, nice catch!!!
            >
            > So unfortunately, despite fixing that problem, this still doesn't work... :(
            >
            > any other thoughts?[/color]

            Have you done any bare bones testing? Make the snallest working piece
            of code that uses the same mechanisms to load graphics and see if the
            problem persists. Keep things as close to real as possible. In other
            words, keep graphics file names the same, keep overall directory
            structures the same, and so on. If after this the problem goes away,
            you can be fairly certain there is something in your code that is
            causing the problem.[color=blue]
            >
            > Nick
            >
            >
            >
            >
            > "Phyrum Tea" <me@tea.ch> wrote in message
            > news:400e6fa1$1 _2@news.bluewin .ch...
            >[color=green]
            >>BlackHawke wrote:
            >>
            >>[color=darkred]
            >>>Class-Path: lib/jmf.jar;Androme daGFX.jar;Andro medaSFX.jar;
            >>>[/color]
            >>
            >>I don't know if it's a problem but your class-path does not meet the
            >>manifest specification for jar files.
            >>
            >>You may try to replace the semicolons with a space.
            >>
            >>http://java.sun.com/j2se/1.3/docs/guide/jar/jar.html
            >>
            >>Best regards
            >>
            >>Phyrum Tea
            >>--
            >>Firstname/Lastname: Phyrum Tea, me@tea.ch
            >>http://www.tea.ch/ - Crossword Puzzle Software[/color]
            >
            >
            >[/color]

            Comment

            • hiwa

              #7
              Re: Java Game- Game can't find it's graphics jar file

              "BlackHawke " <blackhawke@leg acygames.net> wrote in message news:<r6qPb.198 00$1e.15881@new sread2.news.pas .earthlink.net> ...

              Show your code that accesses graphics files in question.

              Comment

              • hiwa

                #8
                Re: Java Game- Game can't find it's graphics jar file

                "BlackHawke " <blackhawke@leg acygames.net> wrote in message news:<r6qPb.198 00$1e.15881@new sread2.news.pas .earthlink.net> ...

                Show your code that accesses graphics files in question.

                Comment

                • Michael Mangeng

                  #9
                  Re: Java Game- Game can't find it's graphics jar file

                  Hi

                  How does the updater start the game after the update is finished?
                  Runtime.exec()? direct class-instantiation ?, ... ?

                  greets,
                  mike

                  inexess technology
                  Software-Development


                  Jim Sculley wrote:
                  [color=blue]
                  > BlackHawke wrote:
                  >[color=green]
                  >> Ohhhhhhhh....
                  >>
                  >> You're right!!
                  >>
                  >> I gave it a shot, and unfortunately that didn't work.... I'd think that
                  >> would have been it... Thank you for the suggestion though, nice catch!!!
                  >>
                  >> So unfortunately, despite fixing that problem, this still doesn't
                  >> work... :(
                  >>
                  >> any other thoughts?[/color]
                  >
                  >
                  > Have you done any bare bones testing? Make the snallest working piece
                  > of code that uses the same mechanisms to load graphics and see if the
                  > problem persists. Keep things as close to real as possible. In other
                  > words, keep graphics file names the same, keep overall directory
                  > structures the same, and so on. If after this the problem goes away,
                  > you can be fairly certain there is something in your code that is
                  > causing the problem.
                  >[color=green]
                  >>
                  >> Nick
                  >>
                  >>
                  >>
                  >>
                  >> "Phyrum Tea" <me@tea.ch> wrote in message
                  >> news:400e6fa1$1 _2@news.bluewin .ch...
                  >>[color=darkred]
                  >>> BlackHawke wrote:
                  >>>
                  >>>
                  >>>> Class-Path: lib/jmf.jar;Androme daGFX.jar;Andro medaSFX.jar;
                  >>>>
                  >>>
                  >>> I don't know if it's a problem but your class-path does not meet the
                  >>> manifest specification for jar files.
                  >>>
                  >>> You may try to replace the semicolons with a space.
                  >>>
                  >>> http://java.sun.com/j2se/1.3/docs/guide/jar/jar.html
                  >>>
                  >>> Best regards
                  >>>
                  >>> Phyrum Tea
                  >>> --
                  >>> Firstname/Lastname: Phyrum Tea, me@tea.ch
                  >>> http://www.tea.ch/ - Crossword Puzzle Software[/color]
                  >>
                  >>
                  >>
                  >>[/color][/color]

                  Comment

                  • Michael Mangeng

                    #10
                    Re: Java Game- Game can't find it's graphics jar file

                    Hi

                    How does the updater start the game after the update is finished?
                    Runtime.exec()? direct class-instantiation ?, ... ?

                    greets,
                    mike

                    inexess technology
                    Software-Development


                    Jim Sculley wrote:
                    [color=blue]
                    > BlackHawke wrote:
                    >[color=green]
                    >> Ohhhhhhhh....
                    >>
                    >> You're right!!
                    >>
                    >> I gave it a shot, and unfortunately that didn't work.... I'd think that
                    >> would have been it... Thank you for the suggestion though, nice catch!!!
                    >>
                    >> So unfortunately, despite fixing that problem, this still doesn't
                    >> work... :(
                    >>
                    >> any other thoughts?[/color]
                    >
                    >
                    > Have you done any bare bones testing? Make the snallest working piece
                    > of code that uses the same mechanisms to load graphics and see if the
                    > problem persists. Keep things as close to real as possible. In other
                    > words, keep graphics file names the same, keep overall directory
                    > structures the same, and so on. If after this the problem goes away,
                    > you can be fairly certain there is something in your code that is
                    > causing the problem.
                    >[color=green]
                    >>
                    >> Nick
                    >>
                    >>
                    >>
                    >>
                    >> "Phyrum Tea" <me@tea.ch> wrote in message
                    >> news:400e6fa1$1 _2@news.bluewin .ch...
                    >>[color=darkred]
                    >>> BlackHawke wrote:
                    >>>
                    >>>
                    >>>> Class-Path: lib/jmf.jar;Androme daGFX.jar;Andro medaSFX.jar;
                    >>>>
                    >>>
                    >>> I don't know if it's a problem but your class-path does not meet the
                    >>> manifest specification for jar files.
                    >>>
                    >>> You may try to replace the semicolons with a space.
                    >>>
                    >>> http://java.sun.com/j2se/1.3/docs/guide/jar/jar.html
                    >>>
                    >>> Best regards
                    >>>
                    >>> Phyrum Tea
                    >>> --
                    >>> Firstname/Lastname: Phyrum Tea, me@tea.ch
                    >>> http://www.tea.ch/ - Crossword Puzzle Software[/color]
                    >>
                    >>
                    >>
                    >>[/color][/color]

                    Comment

                    • BlackHawke

                      #11
                      Re: Java Game- Game can't find it's graphics jar file

                      This is it:

                      public static void main(String args[]) {
                      UpdateFrame uf = new UpdateFrame();

                      try {Process p =
                      Runtime.getRunt ime().exec("jav a -Xmx64M -Xms64M -jar AndromedaClient .jar");}
                      catch(Exception exc) {exc.printStack Trace(System.ou t);}

                      uf.removeNotify ();
                      uf.dispose();

                      Nick



                      "Michael Mangeng" <mm@vis.at> wrote in message
                      news:buoqa9$k0f ge$1@ID-220660.news.uni-berlin.de...[color=blue]
                      > Hi
                      >
                      > How does the updater start the game after the update is finished?
                      > Runtime.exec()? direct class-instantiation ?, ... ?
                      >
                      > greets,
                      > mike
                      >
                      > inexess technology
                      > Software-Development
                      >
                      >
                      > Jim Sculley wrote:
                      >[color=green]
                      > > BlackHawke wrote:
                      > >[color=darkred]
                      > >> Ohhhhhhhh....
                      > >>
                      > >> You're right!!
                      > >>
                      > >> I gave it a shot, and unfortunately that didn't work.... I'd think that
                      > >> would have been it... Thank you for the suggestion though, nice[/color][/color][/color]
                      catch!!![color=blue][color=green][color=darkred]
                      > >>
                      > >> So unfortunately, despite fixing that problem, this still doesn't
                      > >> work... :(
                      > >>
                      > >> any other thoughts?[/color]
                      > >
                      > >
                      > > Have you done any bare bones testing? Make the snallest working piece
                      > > of code that uses the same mechanisms to load graphics and see if the
                      > > problem persists. Keep things as close to real as possible. In other
                      > > words, keep graphics file names the same, keep overall directory
                      > > structures the same, and so on. If after this the problem goes away,
                      > > you can be fairly certain there is something in your code that is
                      > > causing the problem.
                      > >[color=darkred]
                      > >>
                      > >> Nick
                      > >>
                      > >>
                      > >>
                      > >>
                      > >> "Phyrum Tea" <me@tea.ch> wrote in message
                      > >> news:400e6fa1$1 _2@news.bluewin .ch...
                      > >>
                      > >>> BlackHawke wrote:
                      > >>>
                      > >>>
                      > >>>> Class-Path: lib/jmf.jar;Androme daGFX.jar;Andro medaSFX.jar;
                      > >>>>
                      > >>>
                      > >>> I don't know if it's a problem but your class-path does not meet the
                      > >>> manifest specification for jar files.
                      > >>>
                      > >>> You may try to replace the semicolons with a space.
                      > >>>
                      > >>> http://java.sun.com/j2se/1.3/docs/guide/jar/jar.html
                      > >>>
                      > >>> Best regards
                      > >>>
                      > >>> Phyrum Tea
                      > >>> --
                      > >>> Firstname/Lastname: Phyrum Tea, me@tea.ch
                      > >>> http://www.tea.ch/ - Crossword Puzzle Software
                      > >>
                      > >>
                      > >>
                      > >>[/color][/color]
                      >[/color]


                      Comment

                      • BlackHawke

                        #12
                        Re: Java Game- Game can't find it's graphics jar file

                        This is it:

                        public static void main(String args[]) {
                        UpdateFrame uf = new UpdateFrame();

                        try {Process p =
                        Runtime.getRunt ime().exec("jav a -Xmx64M -Xms64M -jar AndromedaClient .jar");}
                        catch(Exception exc) {exc.printStack Trace(System.ou t);}

                        uf.removeNotify ();
                        uf.dispose();

                        Nick



                        "Michael Mangeng" <mm@vis.at> wrote in message
                        news:buoqa9$k0f ge$1@ID-220660.news.uni-berlin.de...[color=blue]
                        > Hi
                        >
                        > How does the updater start the game after the update is finished?
                        > Runtime.exec()? direct class-instantiation ?, ... ?
                        >
                        > greets,
                        > mike
                        >
                        > inexess technology
                        > Software-Development
                        >
                        >
                        > Jim Sculley wrote:
                        >[color=green]
                        > > BlackHawke wrote:
                        > >[color=darkred]
                        > >> Ohhhhhhhh....
                        > >>
                        > >> You're right!!
                        > >>
                        > >> I gave it a shot, and unfortunately that didn't work.... I'd think that
                        > >> would have been it... Thank you for the suggestion though, nice[/color][/color][/color]
                        catch!!![color=blue][color=green][color=darkred]
                        > >>
                        > >> So unfortunately, despite fixing that problem, this still doesn't
                        > >> work... :(
                        > >>
                        > >> any other thoughts?[/color]
                        > >
                        > >
                        > > Have you done any bare bones testing? Make the snallest working piece
                        > > of code that uses the same mechanisms to load graphics and see if the
                        > > problem persists. Keep things as close to real as possible. In other
                        > > words, keep graphics file names the same, keep overall directory
                        > > structures the same, and so on. If after this the problem goes away,
                        > > you can be fairly certain there is something in your code that is
                        > > causing the problem.
                        > >[color=darkred]
                        > >>
                        > >> Nick
                        > >>
                        > >>
                        > >>
                        > >>
                        > >> "Phyrum Tea" <me@tea.ch> wrote in message
                        > >> news:400e6fa1$1 _2@news.bluewin .ch...
                        > >>
                        > >>> BlackHawke wrote:
                        > >>>
                        > >>>
                        > >>>> Class-Path: lib/jmf.jar;Androme daGFX.jar;Andro medaSFX.jar;
                        > >>>>
                        > >>>
                        > >>> I don't know if it's a problem but your class-path does not meet the
                        > >>> manifest specification for jar files.
                        > >>>
                        > >>> You may try to replace the semicolons with a space.
                        > >>>
                        > >>> http://java.sun.com/j2se/1.3/docs/guide/jar/jar.html
                        > >>>
                        > >>> Best regards
                        > >>>
                        > >>> Phyrum Tea
                        > >>> --
                        > >>> Firstname/Lastname: Phyrum Tea, me@tea.ch
                        > >>> http://www.tea.ch/ - Crossword Puzzle Software
                        > >>
                        > >>
                        > >>
                        > >>[/color][/color]
                        >[/color]


                        Comment

                        • BlackHawke

                          #13
                          Re: Java Game- Game can't find it's graphics jar file

                          You are the best!!!!!

                          I went over the code, and I FOUND THE PROBLEM.... Thank you!!!!! We had a
                          different directory for 600x800 resolution which we no longer use. That's
                          the problem. On 600x800 resolution, the graphics couldn't be found

                          NIck
                          "hiwa" <HGA03630@nifty .ne.jp> wrote in message
                          news:6869384d.0 401220125.2bab1 8@posting.googl e.com...[color=blue]
                          > "BlackHawke " <blackhawke@leg acygames.net> wrote in message[/color]
                          news:<r6qPb.198 00$1e.15881@new sread2.news.pas .earthlink.net> ...[color=blue]
                          >
                          > Show your code that accesses graphics files in question.[/color]


                          Comment

                          • BlackHawke

                            #14
                            Re: Java Game- Game can't find it's graphics jar file

                            You are the best!!!!!

                            I went over the code, and I FOUND THE PROBLEM.... Thank you!!!!! We had a
                            different directory for 600x800 resolution which we no longer use. That's
                            the problem. On 600x800 resolution, the graphics couldn't be found

                            NIck
                            "hiwa" <HGA03630@nifty .ne.jp> wrote in message
                            news:6869384d.0 401220125.2bab1 8@posting.googl e.com...[color=blue]
                            > "BlackHawke " <blackhawke@leg acygames.net> wrote in message[/color]
                            news:<r6qPb.198 00$1e.15881@new sread2.news.pas .earthlink.net> ...[color=blue]
                            >
                            > Show your code that accesses graphics files in question.[/color]


                            Comment

                            • BlackHawke

                              #15
                              Problem Solved!

                              Thank you all!

                              Based on a suggestion made her, I looked over the code and found the
                              problem. In 600x800 settings, a different folder was used to store the
                              graphics. We disabled 600x800 support, but that line was never commented
                              out.

                              Thank's all for helping. It's so incredible that there is the resource of
                              people like you taking this kind of time. Thank you, thank you, thank you.

                              Sincerely

                              Nick Soutter
                              Aepox Games

                              "BlackHawke " <blackhawke@leg acygames.net> wrote in message
                              news:r6qPb.1980 0$1e.15881@news read2.news.pas. earthlink.net.. .[color=blue]
                              > My name is Nick Soutter, I own a small game development company
                              > (www.aepoxgames.net) making our first game (www.andromedaonline.net) in
                              > java.
                              >
                              >
                              >
                              > I am writing because we are having a very serious problem, and I was[/color]
                              hoping[color=blue]
                              > someone might have thoughts.
                              >
                              >
                              >
                              > Our game has 2 main programs- one is an updater, the other is the game
                              > client. The updater (AndromedaOnlin e.jar) checks for updates to the
                              > graphics, sound, client, and of course itself. After applying any updates,
                              > the updater runs the client (AndromedaClien t.jar) for people to play with.
                              >
                              >
                              >
                              > When players install this program on their systems with pre-existing
                              > versions of JAVA, it runs fine. When they try to install it after[/color]
                              installing[color=blue]
                              > a fresh, new Java JRE, however, it fails.
                              >
                              >
                              >
                              > I am running Java 1.4.1_05 on my system. This runs fine. After some Alpha
                              > testers reported client problems, we brought up a test computer, installed[/color]
                              a[color=blue]
                              > fresh Windows XP, installed Java 1.4.1_05 on the system, then installed[/color]
                              the[color=blue]
                              > game. The updater ran fine, but the client failed to run. It threw null
                              > pointer exceptions when it tried to load the graphics from the graphics[/color]
                              jar[color=blue]
                              > file (AndromedaGFX.j ar)
                              >
                              >
                              >
                              > Strange as this may sound, this problem SEEMS to only to occur on newly
                              > installed JRE's.
                              >
                              >
                              >
                              > The problem appears to be that the client is not reading graphics from the
                              > associated graphics jar. The updater is small, so we were able to include
                              > its graphics with the updater, instead of in a separate jar, which is
                              > probably why the updater works fine.
                              >
                              >
                              >
                              > If we take the bad Andromeda game folder, copy it to another computer[/color]
                              with[color=blue]
                              > Java on it, the game works fine. But copy the folder back to the freshly
                              > installed computer, and it won't work.
                              >
                              >
                              >
                              > We suspected a classpath issue, but there's a classpath info in the client
                              > jar which should prevent this. Further, we've updated all the classpath
                              > information on the new installation, aswel as path, and JAVA_HOME
                              > environmental variables. None of it worked (it is interesting to note that
                              > classpath isn't set on the working machine, it gets that from the client
                              > manifest).
                              >
                              >
                              >
                              > We've had this problem reported on three windows machines and have been
                              > unable to fix it. On at least 5 machines it appears to runs fine. We[/color]
                              haven't[color=blue]
                              > a clue what is causing this problem. It does not appear to be the game or
                              > the code, as copying the game folder from a "bad" machine to a "good" one
                              > allows the client within the folder to work.
                              >
                              >
                              >
                              > It's very strange, and ALL of us here are stumped. We go to beta soon, and
                              > obviously this is a serious problem. Again, as strange as it sounds, the
                              > only common thread is new installs of java where none existed. Install[/color]
                              java[color=blue]
                              > on your machine (any 1.4.1 or higher), and the client can't load it's own
                              > graphics files (copy of client manifest below).
                              >
                              >
                              >
                              > If you'd like to see the basic files, they can be found at
                              > http://www.aepox.net/andromeda/Downl...omedaBasic.zip. This includes
                              > the updater and client, as well as the libraries. If you run the updater
                              > (AndromedaOnlin e.jar) it will attempt to download the graphics package
                              > (AndromedaGFX.j ar). If you want to download the entire package (graphics[/color]
                              and[color=blue]
                              > everything) it's at
                              > http://www.aepox.net/andromeda/Downl...medaOnline.zip
                              >
                              >
                              >
                              > Thank you for your time. Any thoughts as to the cause of this troublesome
                              > problem would be MUCH appreciated.
                              >
                              >
                              >
                              > Nick Soutter
                              >
                              > Aepox Games
                              >
                              >
                              >
                              > Manifest-Version: Version 1.0
                              >
                              > Specification-Title: Andromeda GameClient Classes
                              >
                              > Class-Path: lib/jmf.jar;Androme daGFX.jar;Andro medaSFX.jar;
                              >
                              > Main-Class: com.andromeda.g ameclient.PreGa meClient
                              >
                              > Implementation-Title: com.andromeda.g ameclient
                              >
                              > Specification-Vendor: Aepox Games
                              >
                              > Specification-Version: 1.0
                              >
                              > Implementation-Version: 40119
                              >
                              > Name: com/andromeda/gameclient
                              >
                              > Implementation-Vendor: Aepox Games
                              >
                              >[/color]


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