I am using flash cs6 with flashDevelop and i have created a tile-based game.
My flash cs6 -
Creates a swf called assets this assets.swf goes into my assets folder.
If i test movie in flash cs6 all I can see is the first frame with all of my images ( tiled movieClips ) on it.
My flashDevelop -
Has all of my classes, when i test project from here It open my full playable game that I would like to publish.
This game is loaded from a different swf called Platformer.swf and this lives in my bin folder.
To sum up - I would like to publish my Platformer.swf ( the actual game ) not assets.swf ( my first scene with my tiled-based movieClip images ) to an apk using flash cs6 not flashDevelop. Is there some settings I could change to achieve this ?
My flash cs6 -
Creates a swf called assets this assets.swf goes into my assets folder.
If i test movie in flash cs6 all I can see is the first frame with all of my images ( tiled movieClips ) on it.
My flashDevelop -
Has all of my classes, when i test project from here It open my full playable game that I would like to publish.
This game is loaded from a different swf called Platformer.swf and this lives in my bin folder.
To sum up - I would like to publish my Platformer.swf ( the actual game ) not assets.swf ( my first scene with my tiled-based movieClip images ) to an apk using flash cs6 not flashDevelop. Is there some settings I could change to achieve this ?