Hi please help!
where you find : SetupBitmapInfo (bmi, bm.bmWidth, bm.bmHeight, bitsPerPixel);
return true;
Then its says too many arguments in function call in the bitsPerPixel bit please help!
#include "ScanContents.h "
bool TakeScreenshot( std::string WindowToFind, BITMAP &bm, HBITMAP &hbmap, BITMAPINFO &bmi, HDC &hdcShot,
HBITMAP &hbitmapOld, HWND &hwnd);
void SetupBitmapInfo (BITMAPINFO &bmi, int bHeight, int bitsPerPixel);
bool CompareColour(R GBQUAD * pPixels, int height, int Width, int x, int y);
void ScanBMP(ScanCon tents * scan);
bool Aim_Bot(HWND appWnd, std::string GameWindow);
MouseCoord CurrentMouseXY( 0, 0);
int main()
{
std::string GameWindow = "Counter-Strike Source";
HWND appWnd = FindWindow(0, GameWindow.c_st r());
while (!appWnd)
{
system("CLS");
std::cout << "Unable to find " << GameWindow.c_st r() << std::endl;
Sleep(500);
}
POINT currentPos;
GetCursorPos(&c urrentPos);
CurrentMouseXY. X = currentPos.x;
CurrentMouseXY. Y = currentPos.y;
Aim_Bot(appWnd, GameWindow);
system("pause") ;
return 0;
}
bool TakeScreenshot( std::string WindowToFind, BITMAP &bm, HBITMAP &hbmap, BITMAPINFO &bmi, HDC &hdcShot,
HBITMAP &hbitmapOld, HWND &hwnd)
{
RECT rc;
GetWindowRect(h wnd, &rc);
hdcShot = CreateCompatibl eDC(0);
hbmap = CreateCompatibl eBitmap(GetDC(0 ), rc.right - rc.left, rc.bottom - rc.top);
SelectObject(hd cShot, hbmap);
BitBlt(hdcShot, 0, 0, rc.right - rc.left, rc.bottom - rc.top, hdcShot, rc.left, rc.top, SRCCOPY);
int bitsPerPixel = bm.bmBitsPixel;
if (!GetObject(hbm ap, sizeof(BITMAP), (LPSTR)&bm))
return false;
if(bitsPerPixel != 32 || bm.bmPlanes != 1)
return false;
SetupBitmapInfo (bmi, bm.bmWidth, bm.bmHeight, bitsPerPixel);
return true;
}
bool Aim_Bot(HWND appWnd, std::string GameWindow)
{
RECT rcWindow;
GetWindowRect(a ppWnd, &rcWindow);
BITMAP bm;
HBITMAP hbmap;
HBITMAP hbmapOld;
BITMAPINFO bmi;
HDC hdcShot;
HDC hdcScreen;
RGBQUAD * pPixels;
int TimeTakenScreen AndScan;
while (true)
{
if (!GetAsyncKeySt ate('X'))
{
TimeTakenScreen AndScan = clock();
if (!TakeScreensho t(GameWindow, bm, hbmap, bmi, hdcShot, hbmapOld, appWnd))
break;
HBITMAP hbmapNEW = CreateCompatibl eBitmap(hdcShot , rcWindow.right - rcWindow.left, rcWindow.bottom - rcWindow.top);
HDC hdcShotNew = CreateCompatibl eDC(hdcShot);
HBITMAP OldBmp = (HBITMAP)Select Object(hdcShotN ew, hbmapNEW);
BitBlt(hdcShotN ew, 0, 0, rcWindow.right - rcWindow.left, rcWindow.bottom - rcWindow.top, hdcShot, 0, 0, SRCCOPY);
pPixels = new RGBQUAD[bm.bmWidth * bm.bmHeight];
if (!pPixels)retur n false;
SelectObject(hd cShotNew, OldBmp);
if(!GetDIBits(h dcShotNew, hbmapNEW, 0, bm.bmHeight, pPixels, &bmi, DIB_RGB_COLORS) )
{
ReleaseDC(appWn d, hdcShot);
delete[] pPixels;
return false;
}
ReleaseDC(appWn d, hdcShot);
ScanContents scanContentsMai n(bm, rcWindow, pPixels);
ScanBMP(&scanCo ntentsMain);
if (pPixels)
free(pPixels);
SelectObject(hd cShot, hbmapOld);
DeleteObject(hd cShot);
DeleteDC(hdcSho t);
DeleteObject(hb mapNEW);
DeleteObject(Ol dBmp);
DeleteDC(hdcSho tNew);
//std::cout << "out of scan, took" << clock() - TimeTakenScreen AndScan << " milliseconds " <<std::endl;
}
}
}
where you find : SetupBitmapInfo (bmi, bm.bmWidth, bm.bmHeight, bitsPerPixel);
return true;
Then its says too many arguments in function call in the bitsPerPixel bit please help!
#include "ScanContents.h "
bool TakeScreenshot( std::string WindowToFind, BITMAP &bm, HBITMAP &hbmap, BITMAPINFO &bmi, HDC &hdcShot,
HBITMAP &hbitmapOld, HWND &hwnd);
void SetupBitmapInfo (BITMAPINFO &bmi, int bHeight, int bitsPerPixel);
bool CompareColour(R GBQUAD * pPixels, int height, int Width, int x, int y);
void ScanBMP(ScanCon tents * scan);
bool Aim_Bot(HWND appWnd, std::string GameWindow);
MouseCoord CurrentMouseXY( 0, 0);
int main()
{
std::string GameWindow = "Counter-Strike Source";
HWND appWnd = FindWindow(0, GameWindow.c_st r());
while (!appWnd)
{
system("CLS");
std::cout << "Unable to find " << GameWindow.c_st r() << std::endl;
Sleep(500);
}
POINT currentPos;
GetCursorPos(&c urrentPos);
CurrentMouseXY. X = currentPos.x;
CurrentMouseXY. Y = currentPos.y;
Aim_Bot(appWnd, GameWindow);
system("pause") ;
return 0;
}
bool TakeScreenshot( std::string WindowToFind, BITMAP &bm, HBITMAP &hbmap, BITMAPINFO &bmi, HDC &hdcShot,
HBITMAP &hbitmapOld, HWND &hwnd)
{
RECT rc;
GetWindowRect(h wnd, &rc);
hdcShot = CreateCompatibl eDC(0);
hbmap = CreateCompatibl eBitmap(GetDC(0 ), rc.right - rc.left, rc.bottom - rc.top);
SelectObject(hd cShot, hbmap);
BitBlt(hdcShot, 0, 0, rc.right - rc.left, rc.bottom - rc.top, hdcShot, rc.left, rc.top, SRCCOPY);
int bitsPerPixel = bm.bmBitsPixel;
if (!GetObject(hbm ap, sizeof(BITMAP), (LPSTR)&bm))
return false;
if(bitsPerPixel != 32 || bm.bmPlanes != 1)
return false;
SetupBitmapInfo (bmi, bm.bmWidth, bm.bmHeight, bitsPerPixel);
return true;
}
bool Aim_Bot(HWND appWnd, std::string GameWindow)
{
RECT rcWindow;
GetWindowRect(a ppWnd, &rcWindow);
BITMAP bm;
HBITMAP hbmap;
HBITMAP hbmapOld;
BITMAPINFO bmi;
HDC hdcShot;
HDC hdcScreen;
RGBQUAD * pPixels;
int TimeTakenScreen AndScan;
while (true)
{
if (!GetAsyncKeySt ate('X'))
{
TimeTakenScreen AndScan = clock();
if (!TakeScreensho t(GameWindow, bm, hbmap, bmi, hdcShot, hbmapOld, appWnd))
break;
HBITMAP hbmapNEW = CreateCompatibl eBitmap(hdcShot , rcWindow.right - rcWindow.left, rcWindow.bottom - rcWindow.top);
HDC hdcShotNew = CreateCompatibl eDC(hdcShot);
HBITMAP OldBmp = (HBITMAP)Select Object(hdcShotN ew, hbmapNEW);
BitBlt(hdcShotN ew, 0, 0, rcWindow.right - rcWindow.left, rcWindow.bottom - rcWindow.top, hdcShot, 0, 0, SRCCOPY);
pPixels = new RGBQUAD[bm.bmWidth * bm.bmHeight];
if (!pPixels)retur n false;
SelectObject(hd cShotNew, OldBmp);
if(!GetDIBits(h dcShotNew, hbmapNEW, 0, bm.bmHeight, pPixels, &bmi, DIB_RGB_COLORS) )
{
ReleaseDC(appWn d, hdcShot);
delete[] pPixels;
return false;
}
ReleaseDC(appWn d, hdcShot);
ScanContents scanContentsMai n(bm, rcWindow, pPixels);
ScanBMP(&scanCo ntentsMain);
if (pPixels)
free(pPixels);
SelectObject(hd cShot, hbmapOld);
DeleteObject(hd cShot);
DeleteDC(hdcSho t);
DeleteObject(hb mapNEW);
DeleteObject(Ol dBmp);
DeleteDC(hdcSho tNew);
//std::cout << "out of scan, took" << clock() - TimeTakenScreen AndScan << " milliseconds " <<std::endl;
}
}
}
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