Testing the keyboard buffer for MT/Not MT

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  • NaN

    Testing the keyboard buffer for MT/Not MT

    I've been trying to use _kbhit() but it didn't do what I thought it
    would from books, "Detects whether a keypress is available for reading."

    Herbert Schildt says,
    "If the user has pressed a key, this function returns
    true(non-0), but does not read the character.
    If no keystroke is pending, kbhit() returns false (0)."

    Here is the test code,

    #include<conio. h>
    void main(void) {
    int ig1=0, ig2=0, ik=-1;
    ig1 = _getch();
    ik = _kbhit();
    ig2 = _getch();
    _getch();
    printf("ig1=%d, ik=%d, ig2=%d", ig1,ik,ig2);
    return;
    }

    Whatever keys I press a runtime, ik returned as 0. Where else would a
    keystroke be "waiting" except in the buffer? If _kbhit() does not look
    at the buffer, what does it look at?
  • Walter Roberson

    #2
    Re: Testing the keyboard buffer for MT/Not MT

    In article <fvg0rg$6tu$1@a ioe.org>, NaN <no@spam.invali dwrote:
    >I've been trying to use _kbhit() but it didn't do what I thought it
    >would from books, "Detects whether a keypress is available for reading."
    _kbhit() is not part of standard C. Please check a newsgroup
    appropriate for your development environment if you wish to use it.

    There is no method in standard C that can be used to detect
    whether keypresses are available.
    --
    "Walter is a great man." -- Dennis Green

    Comment

    • CBFalconer

      #3
      Re: Testing the keyboard buffer for MT/Not MT

      NaN wrote:
      >
      I've been trying to use _kbhit() but it didn't do what I thought
      it would from books, "Detects whether a keypress is available for
      reading."
      >
      Herbert Schildt says, "If the user has pressed a key, this
      function returns true(non-0), but does not read the character.
      If no keystroke is pending, kbhit() returns false (0)."
      Schildt is better known as 'Bullschildt'. There is no such
      function as kbhit or _kbhit or anything similar in standard C.
      Burn all bullschildt books. Get K&R2.

      --
      [mail]: Chuck F (cbfalconer at maineline dot net)
      [page]: <http://cbfalconer.home .att.net>
      Try the download section.


      ** Posted from http://www.teranews.com **

      Comment

      • user923005

        #4
        Re: Testing the keyboard buffer for MT/Not MT

        On May 2, 2:25 pm, NaN <n...@spam.inva lidwrote:
        I've been trying to use _kbhit() but it didn't do what I thought it
        would from books, "Detects whether a keypress is available for reading."
        >
        Herbert Schildt says,
        "If the user has pressed a key, this function returns
        true(non-0), but does not read the character.
        If no keystroke is pending, kbhit() returns false (0)."
        >
        Here is the test code,
        >
        #include<conio. h>
        void main(void) {
                 int ig1=0, ig2=0, ik=-1;
                 ig1 = _getch();
                 ik = _kbhit();
                 ig2 = _getch();
                 _getch();
                 printf("ig1=%d, ik=%d, ig2=%d", ig1,ik,ig2);
                 return;
        >
        }
        >
        Whatever keys I press a runtime, ik returned as 0. Where else would a
        keystroke be "waiting" except in the buffer?  If _kbhit() does not look
        at the buffer, what does it look at?
        From the C-FAQ:

        19.1: How can I read a single character from the keyboard without
        waiting for the RETURN key? How can I stop characters from
        being echoed on the screen as they're typed?

        A: Alas, there is no standard or portable way to do these things in
        C. Concepts such as screens and keyboards are not even
        mentioned in the Standard, which deals only with simple I/O
        "streams" of characters.

        At some level, interactive keyboard input is usually collected
        and presented to the requesting program a line at a time. This
        gives the operating system a chance to support input line
        editing (backspace/delete/rubout, etc.) in a consistent way,
        without requiring that it be built into every program. Only
        when the user is satisfied and presses the RETURN key (or
        equivalent) is the line made available to the calling program.
        Even if the calling program appears to be reading input a
        character at a time (with getchar() or the like), the first call
        blocks until the user has typed an entire line, at which point
        potentially many characters become available and many character
        requests (e.g. getchar() calls) are satisfied in quick
        succession.

        When a program wants to read each character immediately as it
        arrives, its course of action will depend on where in the input
        stream the line collection is happening and how it can be
        disabled. Under some systems (e.g. MS-DOS, VMS in some modes),
        a program can use a different or modified set of OS-level input
        calls to bypass line-at-a-time input processing. Under other
        systems (e.g. Unix, VMS in other modes), the part of the
        operating system responsible for serial input (often called the
        "terminal driver") must be placed in a mode which turns off
        line-at-a-time processing, after which all calls to the usual
        input routines (e.g. read(), getchar(), etc.) will return
        characters immediately. Finally, a few systems (particularly
        older, batch-oriented mainframes) perform input processing in
        peripheral processors which cannot be told to do anything other
        than line-at-a-time input.

        Therefore, when you need to do character-at-a-time input (or
        disable keyboard echo, which is an analogous problem), you will
        have to use a technique specific to the system you're using,
        assuming it provides one. Since comp.lang.c is oriented towards
        those topics that the C language has defined support for, you
        will usually get better answers to other questions by referring
        to a system-specific newsgroup such as comp.unix.quest ions or
        comp.os.msdos.p rogrammer, and to the FAQ lists for these groups.
        Note that the answers may differ even across variants of
        otherwise similar systems (e.g. across different variants of
        Unix); bear in mind when answering system-specific questions
        that the answer that applies to your system may not apply to
        everyone else's.

        However, since these questions are frequently asked here, here
        are brief answers for some common situations.

        Some versions of curses have functions called cbreak(),
        noecho(), and getch() which do what you want. If you're
        specifically trying to read a short password without echo, you
        might try getpass(). Under Unix, you can use ioctl() to play
        with the terminal driver modes (CBREAK or RAW under "classic"
        versions; ICANON, c_cc[VMIN] and c_cc[VTIME] under System V or
        POSIX systems; ECHO under all versions), or in a pinch, system()
        and the stty command. (For more information, see <sgtty.hand
        tty(4) under classic versions, <termio.hand termio(4) under
        System V, or <termios.hand termios(4) under POSIX.) Under
        MS-DOS, use getch() or getche(), or the corresponding BIOS
        interrupts. Under VMS, try the Screen Management (SMG$)
        routines, or curses, or issue low-level $QIO's with the
        IO$_READVBLK function code (and perhaps IO$M_NOECHO, and others)
        to ask for one character at a time. (It's also possible to set
        character-at-a-time or "pass through" modes in the VMS terminal
        driver.) Under other operating systems, you're on your own.

        (As an aside, note that simply using setbuf() or setvbuf() to
        set stdin to unbuffered will *not* generally serve to allow
        character-at-a-time input.)

        If you're trying to write a portable program, a good approach is
        to define your own suite of three functions to (1) set the
        terminal driver or input system into character-at-a-time mode
        (if necessary), (2) get characters, and (3) return the terminal
        driver to its initial state when the program is finished.
        (Ideally, such a set of functions might be part of the C
        Standard, some day.) The extended versions of this FAQ list
        (see question 20.40) contain examples of such functions for
        several popular systems.

        See also question 19.2.

        References: PCS Sec. 10 pp. 128-9, Sec. 10.1 pp. 130-1; POSIX
        Sec. 7.

        19.2: How can I find out if there are characters available for reading
        (and if so, how many)? Alternatively, how can I do a read that
        will not block if there are no characters available?

        A: These, too, are entirely operating-system-specific. Some
        versions of curses have a nodelay() function. Depending on your
        system, you may also be able to use "nonblockin g I/O", or a
        system call named "select" or "poll", or the FIONREAD ioctl, or
        c_cc[VTIME], or kbhit(), or rdchk(), or the O_NDELAY option to
        open() or fcntl(). See also question 19.1.

        Comment

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