I have approximately 20 entities that have common and unique properties. The properties are based on binary values stored as integers. When the process runs it will read the values from a database, decode the bits and set each of the entity properties to True or False so those values can be used to update the same properties in a new system. I guess you could say the entities are objects and each one has up to 21 properties.
I'm trying to figure out the best way to approach this. I'm new to OOP so I don't know if I should try to do it this way. One idea is to use dictionaries to define the properties but will need to have a way to store the true/false value from the old system in order to update the new system.
Any ideas? Many thanks in advance!
I'm trying to figure out the best way to approach this. I'm new to OOP so I don't know if I should try to do it this way. One idea is to use dictionaries to define the properties but will need to have a way to store the true/false value from the old system in order to update the new system.
Any ideas? Many thanks in advance!