Genrating random floating number

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  • arthur66
    New Member
    • Nov 2011
    • 1

    #1

    Genrating random floating number

    I need to generate a random floating number that lies between 0.5 and 1.5 i have tried a number of different options including:

    for (a==0.5; a< 1.5; a++);
    a = rand();

    PLEASE HELP!
  • GaryTexmo
    Recognized Expert Top Contributor
    • Jul 2009
    • 1501

    #2
    Per this page...
    http://www.gamedev.net/topic/381801-...-numbers-in-c/

    It looks like you can use...
    Code:
    private Random m_rand = new Random();
    private double RandomDouble(double min, double max)
    {
      return (max - min) * m_rand.NextDouble() + min;
    }

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