Basically what I have is a form with a graph on it which graphs data
that I'm reading from a USB device at 100 Hz (every 10ms). I have a
thread reading and parsing the data from the USB, but when it comes
time to draw that data on the graph the work is handled on the main UI
thread through a callback delegate since the form owns the graph
control. Is there a way I can have a separate thread own the graph
control and handle the drawing so that the rest of the UI is not
affected?
Thanks in advance,
Stu
that I'm reading from a USB device at 100 Hz (every 10ms). I have a
thread reading and parsing the data from the USB, but when it comes
time to draw that data on the graph the work is handled on the main UI
thread through a callback delegate since the form owns the graph
control. Is there a way I can have a separate thread own the graph
control and handle the drawing so that the rest of the UI is not
affected?
Thanks in advance,
Stu
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